Webbläsaren som du använder stöds inte av denna webbplats. Alla versioner av Internet Explorer stöds inte längre, av oss eller Microsoft (läs mer här: * https://www.microsoft.com/en-us/microsoft-365/windows/end-of-ie-support).

Var god och använd en modern webbläsare för att ta del av denna webbplats, som t.ex. nyaste versioner av Edge, Chrome, Firefox eller Safari osv.

Is role playing in Requirements Engineering Education increasing learning outcome?

Författare

Summary, in English

Requirements Engineering has attracted a great deal of attention from researchers and practitioners in recent years. This increasing interest requires academia to provide students with a solid foundation in the subject matter. In Requirements Engineering Education (REE), it is important to cover three fundamental topics: traditional analysis and modeling skills, interviewing skills for requirements elicitation, and writing skills for specifying requirements. REE papers report about using role playing as a pedagogical tool; however, there is a surprising lack of empirical evidence on its utility. In this paper we investigate whether a higher grade in a role playing project have an effect on students’ score in an individual written exam in a Requirements Engineering course. Data are collected from 412 students between the years of 2007 and 2014 at Lund University and Chalmers

Publiceringsår

2017-11

Språk

Engelska

Sidor

475-489

Publikation/Tidskrift/Serie

Requirements Engineering

Volym

22

Issue

4

Dokumenttyp

Artikel i tidskrift

Förlag

Springer

Ämne

  • Pedagogy

Nyckelord

  • Requirements Engineering
  • Requirements Engineering Education
  • Role playing

Status

Published

ISBN/ISSN/Övrigt

  • ISSN: 0947-3602