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Navigating the world and learning to like it - mobility training through a pervasive game

Författare

Summary, in English

This paper introduces the idea that location based pervasive games can be used to make mobility training for visually impaired children more fun. The user centred development process which has been carried out in collaboration with both visually impaired children and rehabilitation staff is described and we present a novel game concept which combines locative play, sound traces and a physical catch movement. We report and discuss results of user tests and summarize our experience in a set of tentative development and design guidelines for this type of game.

Publiceringsår

2011

Språk

Engelska

Sidor

285-294

Publikation/Tidskrift/Serie

Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services

Dokumenttyp

Konferensbidrag

Förlag

Association for Computing Machinery (ACM)

Ämne

  • Human Computer Interaction

Nyckelord

  • Location based
  • game
  • visual impairment
  • non-visual interaction
  • mobility
  • training

Conference name

13th International Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '11)

Conference date

2011-08-30 - 2011-09-02

Conference place

Stockholm, Sweden

Status

Published

Projekt

  • NiviNavi
  • HaptiMap - Haptic, Audio and Visual Interfaces for Maps and Location Based Services

Forskningsgrupp

  • Audio-Haptic Interactive Design

ISBN/ISSN/Övrigt

  • ISBN: 978-1-4503-0541-9