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Traffic Jam: Psychological Assessment of a Gaming Simulation

Författare

Summary, in English

This article describes intermediate stages in the development of TRAFFIC JAM, a computerized gaming simulation for children and adolescents. TRAFFIC JAMfocuses on the environmental and health impact of various means of transport, such as walking, biking, and going by bus or private car. It is being developed within the field of environmental psychology as a tool for promoting attitudes related to proenvironmental choice of transportation. So far, the program has been assessed in three empirical studies. In the first study, the background pictures were validated by means of semantic environmental description. Study 2 aimed to evaluate the hero figures in terms of Küller’s basic emotional process, and in Study 3, players’ emotional reactions to the first version of TRAFFIC JAMwere studied with both quantitative and qualitative methods. The important question of attitudinal change is not discussed in the article.

Publiceringsår

2002

Språk

Engelska

Sidor

67-88

Publikation/Tidskrift/Serie

Simulation & Gaming

Volym

33

Issue

1

Dokumenttyp

Artikel i tidskrift

Förlag

SAGE Publications

Ämne

  • Building Technologies

Nyckelord

  • adolescents • children • gaming simulation • proenvironmental attitudes • psychological assessment • traffic pollution

Status

Published

ISBN/ISSN/Övrigt

  • ISSN: 1046-8781