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Rendering Small Things : Hardware Micromaps and Particles

Författare

Summary, in English

In computer graphics, there are numerous aspects that must be considered when rendering images of virtual scenes:

What physical light-generating phenomena do we care about? How should object and material surfaces be described? And how should these be stored to ensure as fast and efficient image rendering as possible?

As a part of this thesis, a method for rendering images of scenes lit by virtual atomic particles traveling at superluminal speeds is presented that handles both the particle interactions and light generation in a unified ray-tracing framework.

However, this form of ray-tracing can be very time-consuming. Thus, this work includes an investigation into accelerating one aspect of this process: Parallelizing the construction of the spatial split bounding volume hierarchy in a simple and straightforward way with the OpenMP framework.

A similar ray-tracing process is then optimized for real-time rendering of partially-transparent triangle meshes by efficiently leveraging and compressing a structure known as micromaps that enables ray-tracing to work more efficiently for various alpha-masked geometries such as grass and foliage.

This structure is subsequently generalized and extended to arbitrary surface attributes, with a thorough analysis of its performance, quality trade-offs, and potential future use-cases in the hardware accelerated real-time ray-tracing pipeline.

Publiceringsår

2026

Språk

Engelska

Publikation/Tidskrift/Serie

Lund University Dissertations

Avvikelse

Dissertation 84

Fulltext

Dokumenttyp

Doktorsavhandling (sammanläggning)

Förlag

Department of Computer Science, Lund University

Ämne

  • Computer Systems

Nyckelord

  • Rendering
  • Ray-Tracing
  • Acceleration Structures
  • Micromaps
  • Particles
  • SDG 4 - Quality Education
  • SDG 8 - Decent Work and Economic Growth
  • SDG 9 - Industry, Innovation, and Infrastructure

Aktiv

Published

Projekt

  • Efficient GPU Programming for Visual and Autonomous Systems

Report number

2026

Handledare

ISBN/ISSN/Övrigt

  • ISBN: 978-91-8104-872-8
  • ISBN: 978-91-8104-873-5
  • ISSN: 1404-1219
  • ISSN: 1404-1219

Försvarsdatum

24 april 2026

Försvarstid

13:15

Försvarsplats

Lecture Hall E:1406, building E, Klas Anshelms väg 10, Faculty of Engineering LTH, Lund University, Lund.

Opponent

  • Frisvad, Jeppe (Assoc. Prof.)