Energy Analysis for Graphics Processors using Novel Methods & Efficient Multi-View Rendering
Författare
Summary, in English
Our second topic is efficient multi-view rendering. We have developed an opti- mized algorithm for multi-view ray tracing, targeting auto-stereoscopic displays, which performs up to an order of magnitude faster than previous state of the art algorithms. In addition, we have examined the feasibility of enabling a proposed higher-dimensional rasterizer implemented in hardware to render multi-view and stereoscopic image sets in a single pass. We find it straightforward to adapt a higher-dimensional rasterizer to support multi-view rendering, and propose im- provements to enhance the rendering performance for such applications.
Avdelning/ar
Publiceringsår
2014
Språk
Engelska
Fulltext
- Available as PDF - 53 MB
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Dokumenttyp
Doktorsavhandling
Förlag
Department of Computer Science, Lund University
Ämne
- Computer Science
Nyckelord
- Computer graphics
- energy consumption
- energy measurements
- multi-view rendering
Status
Published
Forskningsgrupp
- Computer Graphics
Handledare
ISBN/ISSN/Övrigt
- ISBN: 978-91-7623-027-5
Försvarsdatum
3 oktober 2014
Försvarstid
10:15
Försvarsplats
Lecture hall E:1406, E-building, Ole Römers väg 3, Lund University Faculty of Engineering
Opponent
- Håkan Grahn (Professor)