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Power Efficiency for Software Algorithms running on Graphics Processors

Författare

Summary, in English

Abstract in Undetermined
Power efficiency has become the most important consideration for many modern computing devices. In this paper, we examine power efficiency of a range of graphics algorithms on different GPUs. To measure power consumption, we have built a power measuring device that samples currents at a high frequency. Comparing power efficiency of different graphics algorithms is done by measuring power and performance of three different primary rendering algorithms and three different shadow algorithms. We measure these algorithms’ power signatures on a mobile phone, on an integrated CPU and graphics processor, and on high-end discrete GPUs, and then compare power efficiency across both algorithms and GPUs. Our results show that power efficiency is not always proportional to rendering performance and that, for some algorithms, power efficiency varies across different platforms. We also show that for some algorithms, energy efficiency is similar on all platforms.

Publiceringsår

2012

Språk

Engelska

Sidor

67-75

Publikation/Tidskrift/Serie

EGGH-HPG'12 Proceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics

Dokumenttyp

Konferensbidrag

Förlag

Eurographics - European Association for Computer Graphics

Ämne

  • Computer Science

Nyckelord

  • Computer graphics
  • power efficiency
  • rasterization
  • graphics hardware

Conference name

Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics

Conference date

2012-06-25 - 2012-06-28

Conference place

Paris, France

Status

Published

Forskningsgrupp

  • Computer Graphics

ISBN/ISSN/Övrigt

  • ISBN: 978-3-905674-41-5